My swords v0.02


So the week have passed and I've completed all the things planed. Which were:

  • Fix the condition when player collides with enemy enemy doesn't get destroyed
  • Add 3 new Swords
  • 3 different type unbalanced levels
  • add 4 new enemies
  • add 1 new boss fight

I think publishing my plans on this devlog really helped me a lot to focus.And I'm happy with the outcome. I felt like that new place to play in is like an expansion so I gave it the name "cursed castle". Then realize that before I continue on creating more content it's time to work and make those two places to be really fun to play so it means to polish the small pieces and balance the gameplay. So after I complete all the tasks for the next week then I'll decide the destiny of this project.

Next week(21/11) goal is:

  • Create a proper way for player to go through levels
  • Rework swords shop
  • Level up effect
  • Rework UI
  • Balance everything(sizes, health, prices, leveling, damage)
  • Add 2 new swords
  • Add 2 new enemies

i appreciate everyone who test the game and give me feedback you're rockstar!

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